The story is about a nurse and a bloodthirsty secretary. It starts in a ghost town. Recovering magical artifacts and knowledge is a major part of the story.
This is an epic about exploitation. The story is about amiable talk show hosts. It takes place on a dying world artificially created by magic in a magical alternate universe. The story begins with a kidnapping.
The story is about an environmentalist who is constantly annoying a slovenly nuclear engineer. It takes place in a rocky realm. The fallout from the cold war plays a major role in this story.
This is a crime caper story. The story is about a tomb-robber who is constantly annoyed by a tireless investor. It starts in an interplanetary theocracy. The story ends with someone building a dwelling.
This is a story about vengeance. The story is about a disillusioned hunter, a popular alchemist, and a sarcastic environmentalist. It starts in a manufacturing city in the Arctic. The story climaxes with a party.
The story is about nine unhappy prophets. It starts in a manufacturing city on a frozen planet. The crux of the story involves the revealing of an impostor.
This is a romantic comedy. The story is about a philanthropist and a lazy psychologist who is obsessed with a calm monk. It starts on a shadowy planet in a galaxy-spanning imperium. The critical element of the story is a party. A major element of this story is technology being used by an elite few.
The story is about a monk who is married to a hockey player. It starts in an outpost in a solar-system-spanning theocracy. The differences alien societies may have regarding society is a major element of this story.
This is a psychology piece. The story is about a quiet car salesman, a linguist, a bartender, and a musician. It takes place in a village on a prairie planet. The crux of the story involves an apocalyptic event. The role of religion in the modern world plays a major part in the story.
This is a pure action story. The story is about a soldier with a peculiar lack of affinity for magical items. It starts in a port city in South America. Technology getting out of hand is a major issue of the story.
Seventh Sanctum(tm) and its contents are copyright (c) 2013 by Steven Savage except where otherwise noted. No infringement or claim on any copyrighted material is intended. Code provided in these pages is free for all to use as long as the author and this website are credited. No guarantees whatsoever are made regarding these generators or their contents.