Quick Character Generator

Quick, simple character descriptions, generic or for specific settings.

The Sanctum has had a technical upgrade in late September, 2025. If you see any issues, you can reach me at my Linktree.

My future Sanctum plans are here. Grab the data archives here!

Your Options:
Characters
The plain, paranoid assistant.
The bigoted rascal.
The patriotic beggar.
The strong, bitter, bullying acrobat with big dreams.
The acrobatic, miserable, popular pharmacist.
The plain, boastful assistant.
The strong, posturing gigolo.
The graceful, altruistic cleric.
The patronizing official.
The healthy, nice, manipulative rascal with unusual luck.
The peace-loving, obedient midwife from nowhere.
The unhealthy, aloof, extraverted smuggler with a rival in his/her profession.
The tough, unwise, popular comic.
The unheroic philosopher who can't resist helping people.
The unathletic champion.
The pompous philosopher.
The sloppy, immoral hunter.
The athletic, silly soldier.
The clumsy, elegant laborer.
The unathletic, rude student haunted by flashbacks.
The immature thief with a lot of friends.
The domineering spy.
The clumsy, fearsome fence.
The poised, snide, persuasive jailer.
The champion with little money.
The sleazy, whiny heir.
The tireless gambler.
The aged, experienced, righteous cleric with repressed memories.
The jailer who hates children.
The mean-spirited mercenary who is an outsider.
The sickly, unwise, attractive champion.
The tough, amiable acrobat who fears people think he/she is a fraud.
The lonely murderer.
The poised, broken-hearted mercenary.
The tough hermit.
The contemplative actor.
The worried, mean-spirited soldier.
The humble servant.
The aged boatman.
The businessperson who has an odd way of speaking.
The poised actor.
The tough assassin hiding a dark secret.
The sadistic teacher.
The agile martial artist.
The religious, antisocial murderer who has several nervous habits.
The broken-hearted martial artist.
The unathletic, eccentric, selfish singer who can't resist helping people.
The immature, unheroic wanderer.
The plain, moralistic assassin from nowhere.
The seasoned, immature philanthropist.

 

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