The story is about a sickly video game programmer with a dark past. It takes place in a prairie commonwealth. The story begins with a service. An accident in space plays a major role in the story.
The story is about an indecisive arch-mage who tends to annoy divine beings. It starts in an outpost in an intergalactic syndicate. The story climaxes with a flashback.
This is a mockumentary with an emphasis on remorse and how people are never totally honest. The story is about a committed traitor. It takes place in a tourist town. The speed of technological advancement is a major part of this story.
This is a tale of personal transformation with an emphasis on endurance and the importance of brains over brawn. The story is about an electrician who is constantly annoyed by a lonely knight. It starts in a government building. The critical element of the story is someone making a life-changing decision. International adoption plays a major role in this story.
The story is about a seer who is mysteriously connected to a detached exorcist. It takes place in a colony. The story begins with a death, climaxes with a betrayal, and ends with a service. The issue of gay rights plays a major role in the story.
The story is about a posturing clerk and a terraformer. It starts aboard a space station used for on a lunar base. The role of religion in the modern world plays a major part in the story.
This is a tale about man versus the environment. The story is about a dancer from a dying race. It starts in an interplanetary empire. The story begins with a shopping trip, climaxes with someone getting a new hairstyle, and ends with a confession.
This is a tale about hate. The story is about a linguist who can see invisible entities. It starts in an armory. The story begins with an inheritance and ends with someone going to sleep. The return of ancient powers plays an important part in the story.
This is a tale about wandering and the enigmas of human life. The story is about an irrational plumber who tends to annoy non-humans. It starts in an interplanetary syndicate. The critical element of the story is an angry outburst.
The story is about a policeman who is constantly annoyed by a mysterious fence. It takes place in a large nation on a war-torn planet. The crux of the story involves a compromise.
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